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Werewolf

Trust no one. Especially not them.

Players5 or more Ages10 and up Length10 to 20 minutes

Night falls on the village, and one among you is not who they seem. Werewolf is the Party Fever game of secrets, suspicion, and shameless bluffing. Each player is secretly dealt a role on their phone. Most are innocent Villagers, one is the Doctor who can save a life each night, and lurking among them is a single Werewolf who picks off a victim while everyone sleeps. When day breaks, the survivors must argue, accuse, and vote to unmask the wolf before it is too late. Are you clever enough to spot the liar, or cunning enough to be one?

Built for five or more players, Werewolf turns your living room into a courtroom of accusations and dramatic betrayals. It is the social deduction classic that has fuelled game nights for generations, now dealt and refereed automatically so nobody has to be the narrator.

How it works

Roles are dealt secretly to each phone: one Werewolf, one Doctor, and the rest Villagers. Each night, the Werewolf secretly chooses a victim and the Doctor secretly chooses someone to protect. By day, the TV reveals what happened, and the surviving players debate and vote to banish the person they suspect. Villagers win by unmasking the Werewolf; the Werewolf wins by outlasting the village.

The ultimate test of who can keep a straight face while the accusations fly.

Common questions

How many players do you need for Werewolf?

Werewolf needs at least five players and gets better with larger groups.

Who are the roles in Werewolf?

There is one Werewolf, one Doctor who can protect a player each night, and the remaining players are Villagers.

Does someone have to be the narrator?

No. Party Fever deals the roles and runs the night and day phases automatically, so everyone can play.